The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.42
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.7
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.49
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
69.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.67
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
76.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
12.8.18: 6-feet, 165 pound 3B showcased sure hands defensively with fluid footwork. Exchange is clean. Low 3/4 arm action across the diamond; throws topped out at 76. Offensively, hits from a narrow setup. Hands load back, front arm bar. Long stride. Shows some bat speed. Long bat path. High contact as the bat stays in the zone and on plane. High exit velocity of 80 mph. On the mound the RHP pitches from a long, 3/4 arm action. Normal effort in the delivery with some rhythm. Stays in line, lands square. Fastball flashes late run and thrown for a strike at 75-77, T-79. Breaking ball shows 11/5 shape with late action at 70-72; erratic at times. CH was 65-69.
Draft Reports
Contact
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12.8.18: 6-feet, 165 pound 3B showcased sure hands defensively with fluid footwork. Exchange is clean. Low 3/4 arm action across the diamond; throws topped out at 76. Offensively, hits from a narrow setup. Hands load back, front arm bar. Long stride. Shows some bat speed. Long bat path. High contact as the bat stays in the zone and on plane. High exit velocity of 80 mph. On the mound the RHP pitches from a long, 3/4 arm action. Normal effort in the delivery with some rhythm. Stays in line, lands square. Fastball flashes late run and thrown for a strike at 75-77, T-79. Breaking ball shows 11/5 shape with late action at 70-72; erratic at times. CH was 65-69.