The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.90
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
78.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Big, strong and intimidating frame at 6-foot-5, 225-pounds. Athletic delivery with his feet offset and facing the foul line. Starts tall and upright, works well into his backside. Works quick, but maintains his rhythm. Even shoulder tilt with a lower frontside. Stride direction in line. In the stretch, keeps his hands locked up high. Long, loose arm action. OTT slot, drops slightly on offspeed pitches. FB sat between 83-85 MPH, gets on you. CB was 68-71 MPH with some late downer action. CH had run at 73-75 MPH.
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Big, strong and intimidating frame at 6-foot-5, 225-pounds. Athletic delivery with his feet offset and facing the foul line. Starts tall and upright, works well into his backside. Works quick, but maintains his rhythm. Even shoulder tilt with a lower frontside. Stride direction in line. In the stretch, keeps his hands locked up high. Long, loose arm action. OTT slot, drops slightly on offspeed pitches. FB sat between 83-85 MPH, gets on you. CB was 68-71 MPH with some late downer action. CH had run at 73-75 MPH.