The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.47
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.14 - 2.26
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.6
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.49
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.15 - 2.50
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
74.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.34 - 2.39
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Sinker
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Sinker
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Sinker
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.75
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.09
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.47
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.49
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.91
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.38
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.92
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
63.75
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: Strong, projectable 5-foot-11, 185lb frame. 7.92 runner in the 60-yard dash.
Offensively: RHH. Spread setup, as the hands operated flush on the shoulder to begin. Utilized a simple lift-and-replace stride to initiate the swing through a flat, direct path into the hitting zone. Some lift at times towards the finish, producing backspin during a lofty approach up into the 87 mph exit velocity range. Worked into a stiff front side at impact.
Defensively: The primary backstop sat low in a traditional crouch position, also showing off left-knee down on occasion. Pop times varied between 2.34-2.39 with quick transfers and an active upper-half on the finish (67 mph arm, H ¾).
Pitching: RHP. Starts off the middle of the rubber; raw, athletic delivery that uses hip-coil at the top of the stack. Intentful down the mound, throwing strikes at 73-74 mph with arm-side run. Mixed a quality 59-60 mph SL across the plate, 17 inches HM.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Physical: Strong, projectable 5-foot-11, 185lb frame. 7.92 runner in the 60-yard dash.
Offensively: RHH. Spread setup, as the hands operated flush on the shoulder to begin. Utilized a simple lift-and-replace stride to initiate the swing through a flat, direct path into the hitting zone. Some lift at times towards the finish, producing backspin during a lofty approach up into the 87 mph exit velocity range. Worked into a stiff front side at impact.
Defensively: The primary backstop sat low in a traditional crouch position, also showing off left-knee down on occasion. Pop times varied between 2.34-2.39 with quick transfers and an active upper-half on the finish (67 mph arm, H ¾).
Pitching: RHP. Starts off the middle of the rubber; raw, athletic delivery that uses hip-coil at the top of the stack. Intentful down the mound, throwing strikes at 73-74 mph with arm-side run. Mixed a quality 59-60 mph SL across the plate, 17 inches HM.