A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Caden Behan, SOUTH COUNTY HIGH (VA), 2026 Positional Profile: RHP/C Body: 6-1, 225-pounds. Strong, physical frame. Delivery: Build up style delivery with late effort. Arm Action: RH. Short arm action from over the top slot. FB: T88, 85-87 mph. Fastball is heavy with downhill plane. T1806, 1702 average rpm. CB: 73-75 mph. Curveball has late depth. T2093, 1963 average rpm. SL: 74-76 mph. Slider has shorter shape. T2133, 2081 average rpm. CH: 78-80 mph. Changeup has gradual moement. Kills spin. T1086, 998 average rpm. ATH: 23.10 max vertical.
2/18/24
Caden Behan, SOUTH COUNTY HIGH (VA), 2026 Positional Profile: RHP/C Body: 6-1, 225-pounds. Strong, physical frame. Hit: RHH. Rhythmic, slightly open setup. Quick, uphill barrel path. 69 mph bat speed with 7 G's of rotational acceleration. Power: 95 max exit velocity, averaged 84.6 mph. 345' max distance. Arm: RH. ATH: 23.10 max vertical.
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Positional Profile: RHP/C
Body: 6-1, 225-pounds. Strong, physical frame.
Delivery: Build up style delivery with late effort.
Arm Action: RH. Short arm action from over the top slot.
FB: T88, 85-87 mph. Fastball is heavy with downhill plane. T1806, 1702 average rpm.
CB: 73-75 mph. Curveball has late depth. T2093, 1963 average rpm.
SL: 74-76 mph. Slider has shorter shape. T2133, 2081 average rpm.
CH: 78-80 mph. Changeup has gradual moement. Kills spin. T1086, 998 average rpm.
ATH: 23.10 max vertical.
Positional Profile: RHP/C
Body: 6-1, 225-pounds. Strong, physical frame.
Hit: RHH. Rhythmic, slightly open setup. Quick, uphill barrel path. 69 mph bat speed with 7 G's of rotational acceleration.
Power: 95 max exit velocity, averaged 84.6 mph. 345' max distance.
Arm: RH.
ATH: 23.10 max vertical.