The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
75.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.76
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.79
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.24
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.76
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: OF/3B Body: 5-10, 130-pounds. Delivery: Works from the 1st base side of the rubber. Slower, more deliberate pace to delivery. Starts tall then has some bend on his backside as he begins stride. Shoulders stay level as he gets down the mound with a tight glove side at landing. Balanced finish with extension out front Arm Action: RH. Compact, very short arm action with a quick path out to release. High 3/4 release. Longer arm path through release with a loose finish. FB: T75.9, 74-75 mph. T1852, 1780 average rpm. SL: 66-68 mph. T2266, 2227 average rpm.
Position Profile: OF Body: 5-10, 130-pounds. Hit: RHH. Tall, more narrow set-up with open lower half and upright posture. Closes up with forward stride & lands in wider hitting base. Hands stay above rear shoulder with a quick load prior to swing Tight rotation to initiate swing. Hands stay inside of the ball and keep barrel on-plane with the ball. Showed loft to pull-side with some leverage at contact Power: 84 max exit velocity, averaged 75.8 mph. 257' max distance. Arm: RH. OF-75 mph. Continuous arm path into high 3/4 release. Stays bent/short after hand break. Clean finish out front. Stays behind the ball after release Defense: Tracked the ball well in the OF with easy strides and consistent footwork. Showed the ability to retreat back on the ball to make the catch. Easy exchange funneling in and getting into throwing motion Run: 7.76 runner in the 60.
Draft Reports
Contact
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Positional Profile: OF/3B
Body: 5-10, 130-pounds.
Delivery: Works from the 1st base side of the rubber. Slower, more deliberate pace to delivery. Starts tall then has some bend on his backside as he begins stride. Shoulders stay level as he gets down the mound with a tight glove side at landing. Balanced finish with extension out front
Arm Action: RH. Compact, very short arm action with a quick path out to release. High 3/4 release. Longer arm path through release with a loose finish.
FB: T75.9, 74-75 mph. T1852, 1780 average rpm.
SL: 66-68 mph. T2266, 2227 average rpm.
Position Profile: OF
Body: 5-10, 130-pounds.
Hit: RHH. Tall, more narrow set-up with open lower half and upright posture. Closes up with forward stride & lands in wider hitting base. Hands stay above rear shoulder with a quick load prior to swing Tight rotation to initiate swing. Hands stay inside of the ball and keep barrel on-plane with the ball. Showed loft to pull-side with some leverage at contact
Power: 84 max exit velocity, averaged 75.8 mph. 257' max distance.
Arm: RH. OF-75 mph. Continuous arm path into high 3/4 release. Stays bent/short after hand break. Clean finish out front. Stays behind the ball after release
Defense: Tracked the ball well in the OF with easy strides and consistent footwork. Showed the ability to retreat back on the ball to make the catch. Easy exchange funneling in and getting into throwing motion
Run: 7.76 runner in the 60.