A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Delivery: Worked exclusively out of the stretch. Keeps back foot/leg plugged into the ground which allows him to store energy. Gets over his front leg exceptionally well. Arm Action: RH. Clean arm action, long on the back swing but gets it up on time. Spirals out nicely and no visible limitations on the deceleration. FB: T88, 86-87 mph. 1:30 spin direction leads to almost equal ride and run with both coming out to near MLB average. SL: 74-76 mph. Movement profiles well off of FB movement. Shape varied with harder ones being thrown with less depth.
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Delivery: Worked exclusively out of the stretch. Keeps back foot/leg plugged into the ground which allows him to store energy. Gets over his front leg exceptionally well.
Arm Action: RH. Clean arm action, long on the back swing but gets it up on time. Spirals out nicely and no visible limitations on the deceleration.
FB: T88, 86-87 mph. 1:30 spin direction leads to almost equal ride and run with both coming out to near MLB average.
SL: 74-76 mph. Movement profiles well off of FB movement. Shape varied with harder ones being thrown with less depth.