The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.15
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.10 - 2.23
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.41
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.20 - 2.39
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
69.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
72.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
9.9
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.95
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.33 - 2.64
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: Broad shouldered, full build. 8.41 runner in the 60. Offensively: RHH. Even setup, with feet shoulder width apart; has a pre-pitch bat waggle. Drops hands on the way back with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a moderate swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman. Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands are soft with a clean transfer. Short take back from a high/over the top arm slot. 2.20-2.39 pop times. C - 68 MPH. INF - 72 MPH.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Physical: Broad shouldered, full build. 8.41 runner in the 60.
Offensively: RHH. Even setup, with feet shoulder width apart; has a pre-pitch bat waggle. Drops hands on the way back with an up and down stride for timing. Drifts into contact while showing an average effort from the legs. Showed a moderate swing path with a two handed finish. More line drives than flyballs and groundballs with a peak exit velocity of 84 MPH via Trackman.
Defensively: Starts with a low to the ground setup; uses prep hop while showing active feet. Hands are soft with a clean transfer. Short take back from a high/over the top arm slot. 2.20-2.39 pop times. C - 68 MPH. INF - 72 MPH.