A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Physical: 5-10, 185 pounds; Broad shouldered, Full build. Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Long arm swing while stabbing downward; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 79 MPH, while sitting 77-78 MPH; arm side run. CB: 66-69 MPH; 2-8 shape. 2-tier break.
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Physical: 5-10, 185 pounds; Broad shouldered, Full build.
Pitching: Uses a glove side setup while using an angled drop step. Mid chest leg drive with a slight lean over the belt. Has a moderate stride landing inline with the plate. Long arm swing while stabbing downward; high 3/4 slot. Spins off 1B side with finish. FB: Peak velo of 79 MPH, while sitting 77-78 MPH; arm side run. CB: 66-69 MPH; 2-8 shape. 2-tier break.