The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.33
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
82.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.4
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.26
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Physical: Lean, athletic 6-foot, 165lb frame with more strength available in the build. 7.26 runner in the 60-yard dash.
Offensively: RHH - Wide, balanced stance showing off a lengthy attack in the box; high/calm hands to begin using a whippy, flat path to enter the hitting zone from the shoulder. Worked mostly through the middle of the field in a low-effort approach, finding success getting leveraged at the front of the plate. Posted a T85 mph bat-exit velocity via Trackman Baseball and added a 46% fly ball rate with ability to backspin the baseball (near 300 foot batted ball distance). Occasional doubles power with a solid base as he continues adding significant physicality onto the build.
Defensively: The primary middle infielder used a hop in the “prep step” allowing for quick pace and an immediate first step downhill towards the baseball. Approached with adequate footwork, showing a soft glove hand at the fielding window. Above-average feel on the run and clean exchanges allowing for on-time releases from high ¾ to ¾ on the run (75 mph arm).
Pitching: RHP - Started off the far left side of the rubber with a moderate side rocker before using a medium/high leg lift at the top of the stack; worked down the mound with some intent, pulling off slightly to the first base side at release. FB ranged from 76-78 mph flashing some arm side run, countering with a hard-sweeping 65-67 mph SL (T17 inches of HM). A third pitch (70-72 mph CH) appeared sparingly with ability to kill spin (1290rpms average).
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Physical: Lean, athletic 6-foot, 165lb frame with more strength available in the build. 7.26 runner in the 60-yard dash.
Offensively: RHH - Wide, balanced stance showing off a lengthy attack in the box; high/calm hands to begin using a whippy, flat path to enter the hitting zone from the shoulder. Worked mostly through the middle of the field in a low-effort approach, finding success getting leveraged at the front of the plate. Posted a T85 mph bat-exit velocity via Trackman Baseball and added a 46% fly ball rate with ability to backspin the baseball (near 300 foot batted ball distance). Occasional doubles power with a solid base as he continues adding significant physicality onto the build.
Defensively: The primary middle infielder used a hop in the “prep step” allowing for quick pace and an immediate first step downhill towards the baseball. Approached with adequate footwork, showing a soft glove hand at the fielding window. Above-average feel on the run and clean exchanges allowing for on-time releases from high ¾ to ¾ on the run (75 mph arm).
Pitching: RHP - Started off the far left side of the rubber with a moderate side rocker before using a medium/high leg lift at the top of the stack; worked down the mound with some intent, pulling off slightly to the first base side at release. FB ranged from 76-78 mph flashing some arm side run, countering with a hard-sweeping 65-67 mph SL (T17 inches of HM). A third pitch (70-72 mph CH) appeared sparingly with ability to kill spin (1290rpms average).